KAROL I. DAVID
2D and 3D Artist/Animator
New Orleans LA, 70117
Phone: (504)655-0152
Email: karoldavid2000@yahoo.com
SKILLS
- Modeling high quality weapons, characters and other objects in 3d Studio Max
- Creating animations in 3d Studio Max and Maya. Setting up 3d assets and animation in game engines:
- currently working with Unity3d: Game Development Tool
- Producing detailed texture maps in Photoshop.
- Working with producers to create quick and detailed concept sketches.
- Sketching detailed drawings of live people, animals, and still objects.
EMPLOYMENT HISTORY
Balance Studios, Green Bay, WI June 2014 – present
2d/3d Artist
produce 3d models, animations, Story boards, concept and graphic art for client projects.
Turbo Squid Inc, New Orleans, LA. May 2014 – June 2014
3d Artist (freelance)
Create lower poly version of high poly environment models for clients
ZyMo Entertainment, De Pere., WI. February 2012 – May 2014
Game and Concept Artist
Produce texture, model and, animate characters for video games.
Create models and animations for clients
Create concept and graphic art for projects
Frozen Codebase, G.B., WI. September-2007 – February 2012
Game Artist
Produce texture, model and, animate characters for video games.
Create pitch art work for new projects
Created concepts art for original characters for projects
Create cut scenes for games to help tell story
Provided technical support for new artists on the projects.
Driftwood Entertainment, U.S.A., April 2010 – May 2012
3d Modeler and Animator (freelance)
Model and animate creatures for iPhone game.
Swinecrafters LLC, August 2009 – October 2009
3d Modeler and Animator (freelance)
Model and animate creatures for iPhone game.
Fear Not Films, L.A., March 2007 – January 2009
3d Modeler and Animator (freelance)
Model and animate characters for projects.
GameFlood/Turbo Squid Inc , N.O., LA Mar 2006 – August 2007
Content Developer/ Technical help(Freelance)
modeled props
Converted models from the Half-life mod in to the new game.
Created concepts of original characters and weapons
Provided technical support and documentation to other artists on project
Nocturnal Records, Covington, LA Dec 2005 – May 2006
3D Artist and \Animator (Freelance)
Created CGI backgrounds and characters and animated characters and other objects for a music video.
Turbo Squid Inc., N.O., LA Nov 2003 – Aug 2005
3D Artist (Freelance)(Apr 2005 – Aug 2005)
Modeled characters and animated weapons for a video game modification of Half-life 2 Deathmatch.
3D Artist (In-house) (Mar 2004 – Feb 2005)
Model 3D characters for clients.
Intern (Nov 2003 – Apr 2005)
Tested new plug-ins for 3d Studio Max. Increased 3D modeling skills.
EDUCATION
Kansas City Art Institute, K.C., MO
May 2003
Bachelor of Fine Arts, Illustration
New Orleans Center for Creatative Arts (N.O.C.C.A.), N.O., LA
May 1999
Major area of concentration: Visual Arts
L.E. Rabouin Career Magnet, N.O. , LA
May 1999
High School Diploma